Synopsis: El Presidente turns Tropico into a pirate heaven.Note that this will NOT stop buildings from becoming destroyed but this will reduce the number of casualties, enabling you to save up the Quick Builds for the last mission. Each Fire Station will protect the buildings around it up to a certain radius. You will have to build 3 Fire Stations to unlock this ability afterwards, build Fire Stations liberally. Sometime in the middle of the mission, Penultimo will mention that setting the Fire Station mode to "Building Inspection" will reduce the number of destroyed buildings during the tornado attacks. These unfinished Power Plants can, later on, be "cashed in" by Demolishing them. Do this repeatedly until your treasury is lower than $50,000. Rather, 'stash' your money by starting to build an expensive building (e.g., a Power Plant) and immediately "pause" the construction. Also, as soon as you have more than $50,000, there will be an earthquake you can reduce your money by doing Quick Builds, but that will consume your precious Quick Build stock. To win, you will want to build as many hotels as possible so you can attract as many tourists as possible, increasing the number of Quick Builds you can do. The last mission is to have 100 buildings from the housing category and you will get $300 from all housing built every year. To make matters worse Brunhilde Van Hoof says that the island was supposed to get $30,000 and now gets this amount. Later a Wind God will bring tornadoes as a "protest". To get 1 quick build 5 tourists will need to come to the island. To make matters worse, Brunhilde Van Hoof will block your source of nails which will limit the quick build options. Later, Brunhilde Van Hoof will start to send $10,000 for "divine communication". Later Penultimo says that there is a Volcano God and if there is more than $50,000 in the treasury for three consecutive months a disaster will occur. A side mission is to have 3 cement factories to reduce build time by 50%. After building the 30 houses Penultimo says they need to build 15 apartments and earning $11,000 for ever apartment built. Later Ambassador Crane tells that the US wants results and if all 30 houses are built by 2 years the island will receives $30,000. Then Antonio Lopez tells that bungalows and hotels are free to attract tourists. Penultimo tells that the housing market is gone up the to start by 30 houses and earning $5,000 for every house built. Synopsis: Housing is the next big thing as the presidente builds houses for cash but has to keep the two gods on the island happy.The mission culminates in you having to build six Ferris Wheels to stave off the invasion of Cthulhu this requires you to research a long string of Tourism topics (numbered increasingly in Roman numerals, e.g., Tourism II, Tourism III, and so forth) until the Ferris Wheel building gets unlocked. There will also be opportunities that will give you help (e.g., the UN asking you to build 6 Shanties). Then, prioritize researching Mines which will lead you to Salt Mine, because there's a Salt deposit very near to your Dock.Īs the game progresses, there will be crises which will make you have to prioritize your research to build the buildings that can overcome these crises (e.g., Cult Members need to be declared Heretics, but you'll need to research & build a cathedral to do that). ![]() Put effort into researching Roads and garages as soon as possible (you should have enough money to directly pay for at least one of these). As soon as you put down the foundation, you can start researching. Unpleasant surprise first: You cannot build ANYTHING at first you have to research them all. ![]() Synopsis: After waking up with amnesia on an eerie island populated by backwoods yokels, the presidente takes charge and begins a campaign of research into the island's eldritch mysteries. ![]() You will start off being notified that you have declared war on a neighboring island, and you will receive money from every military supporter every year. 1.10 The Communist Propaganda Competition.
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